Fabric is a dynamic, flexible surface material that holds promise to represent many different kinds of surfaces. We explore how we can use such a flexible material as an interactive 3D input device for various kinds of surface design, such as garment and 3D model design. We discuss our fabric-based interactive system and key design considerations for using fabric-based input. In an evaluation of how domain-specific experts use fabric-based input, and how use changes over time, we found that while tracking issues dominated, participants were successful in drawing initial rough sketches of 3D and 2D creations using fabric-based input.
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