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Study on development of three-dimensional CG and animation in the Immersive Virtual Reality environment

机译:沉浸式虚拟现实环境中三维CG与动画的发展研究

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The immersive virtual reality environment (IVE) such as CAVE or Holostage etc has been applied in the scientific studies to study the three-dimensional configuration and motion. It has been used also in the three-dimensional computer graphics (CG). The 3D objects and animation allpide for IVE will be shown in this presentation. The tools used in the development are (1) three-dimensional programs using OpenGL and some sensors, and (2) three-dimensional CG tools such as Shade, 3d max etc. The 3D contents have been visualized in the relating 3D environment (3D-PC, 3D projection etc). The application for education of these 3D contents will be discussed in the present paper.
机译:沉浸式虚拟现实环境(IVE)(如洞穴或Holostage等)已应用于科学研究,以研究三维配置和运动。 它也已在三维计算机图形(CG)中使用。 在此演示文稿中将显示IVE的3D对象和动画allEvide。 开发中使用的工具是(1)使用OpenGL和某些传感器的三维程序,以及(2)三维CG工具,如阴影,3D MAX等。3D内容已在相关的3D环境中被可视化(3D -pc,3d投影等)。 将在本文中讨论这些3D内容的教育申请。

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