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Improving quality through user-centered design

机译:通过以用户为中心的设计提高质量

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摘要

The software interface - whether graphical, command-oriented, menu-driven, or in the form of subroutine calls - shapes the user's perception of what software can do. It also establishes upper bounds on software learnability and usability. Numerical software interfaces typically are based on the designer's understhow the software should be used. That is a poor foundation for usability, since the features that are "instinctively right" from the developrogrammers find most objectionable or most difficult to learn. This paper discusses how numerby involving users more actively in design, a process known as user-centered design (UCD). While UCD requires extra organization and effort, it results in much higher levels of usability and can actually reduce software costs. This is true not just for graphical user interfaces, but for all software interfaces. Examples show how UCD improved the usability of a subroutine library, a command language, and an invocation interface.
机译:软件界面 - 无论是图形,指令导向,菜单驱动,还是以子程序调用的形式 - 形状,用户对软件可以做的操作的看法。 它还在软件可读性和可用性上建立了上限。 数值软件接口通常基于设计器的强大而不应使用该软件。 这是一种糟糕的可用性基础,因为从培训台上的“本能右”的功能找到最令人反感或最难以学习的功能。 本文讨论了数值如何在设计中更积极地涉及用户,这是一种称为用户中心设计(UCD)的过程。 虽然UCD需要额外的组织和努力,但它会导致更高的可用性水平,实际上可以降低软件成本。 这不仅仅是图形用户界面,而且是所有软件接口。 示例显示UCD如何改善子程序库,命令语言和调用界面的可用性。

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