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Hiding Actions in Concurrent Games

机译:并发游戏隐藏行动

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摘要

We study a class of determined two-player reachability games, played by Player_0 and Player_1 under imperfect information. Precisely, we consider the case in which Player_0 wins the game if Player_1 cannot prevent him from reaching a target state. We show that the problem of deciding such a game is ExpTime-COMPLETE.
机译:我们研究一类确定的双人可达性游戏,在不完善信息下由Player_0和Player_1播放。 正是,如果Player_1无法阻止他达到目标状态,我们会考虑玩家_0赢得游戏的情况。 我们表明,决定这样的游戏的问题是exptime完整的。

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