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Research on the Impact of VR Intervention on Architectural Design Teaching Based on the Difference of Learners' Types

机译:VR干预对基于学习者类型差异的建筑设计教学的影响研究

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In order to reveal the positive role of VR as an auxiliary teaching method in improving students’ spatial cognitive and experience transformation level, and then to explore whether learn’ types will affect VR intervention in architecture design teaching, research started based on the theory ‘cone of experience’ to establish a teaching evaluation system. Then, by comparing the two architectural design teaching experiments, the differences of each types of students using VR aided design methods are obtained, to qualitatively and quantitatively evaluate the influence mechanism of VR on different types of students, and analyze the causes of learners’ differences from the perspectives of ability level and gender.
机译:为了揭示VR作为提高学生空间认知和经验转型水平的辅助教学方法的积极作用,然后探索学习类型是否会影响架构设计教学中的VR干预,基于理论'锥形 建立教学评价体系的经验。 然后,通过比较两个架构设计教学实验,获得了使用VR辅助设计方法的每种类型学生的差异,以定性和定量地评估VR对不同类型学生的影响机制,并分析学习者差异的原因 从能力水平和性别的角度来看。

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