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Research on Virtual Scene Interaction in Environmental Art Design

机译:环境艺术设计虚拟场景互动研究

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摘要

With the traditional interactive method of virtual scene, when users observe art design works of virtual scene environment, they usually cannot understand where they are at the moment and feel lost. Therefore, a new interactive method of virtual scene in environment art design is proposed. The design model of the environment scene is introduced. The design process of the interactive module is introduced, and the location of the user in the three-dimensional scene is determined. The realization process of the interactive communication module is analyzed, and the implementation mechanism and process of virtual scene interaction are introduced. In the two-dimensional map, the plane coordinates are transmitted to the virtual scene, then using the relocation function to get the coordinates in the virtual scene, and display virtual scenes centered on this coordinates to achieve the purpose of interactive virtual scene. Experimental results show that the proposed method can effectively realize virtual scene interaction without loss of memory, and the hardware consumption and real-time testing can meet the requirements of user vision and interactive experience, strong robustness, high degree of user interest.
机译:随着传统的虚拟场景的交互式方法,当用户观察虚拟场景环境的艺术设计作品时,他们通常无法理解他们目前的位置,感到迷茫。因此,提出了一种新的环境艺术设计虚拟场景的新交互方法。介绍了环境场景的设计模型。介绍交互式模块的设计过程,并确定用户在三维场景中的位置。分析了交互式通信模块的实现过程,介绍了实现机制和虚拟场景交互的过程。在二维图中,将平面坐标发送到虚拟场景,然后使用重定位函数获取虚拟场景中的坐标,并在该坐标上显示以坐标为中心的虚拟场景以实现交互式虚拟场景的目的。实验结果表明,该方法可以有效实现无记忆的虚拟场景互动,硬件消耗和实时测试可以满足用户愿景和互动体验的要求,强大的鲁棒性,高度的用户兴趣。

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