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Body2Particles: Designing Particle Systems Using Body Gestures

机译:Body2Particles:使用身体手势设计粒子系统

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Body2Particles is an interactive design system that allows users to create complex particle systems using body gestures. Even for skilled animators, adjusting the various parameters for the animation of complex physics systems is a boring task. Common users may feel frustrated in attempting to understand these parameters and their proper usages. To solve these issues, Body2Particles provides an embodied design interface for the animation of complex particle systems. This work focuses especially on the animation of fireworks as it requires the hierarchical construction of multiple particle systems. The proposed user interface takes the user's body movements as input from depth sensor and outputs firework animation. In our preliminary study, we identified the relationships among the animation parameters and skeleton joints. The system proposed in this study adapts these relationships using predefined parameter constraints and estimates the simulation parameters based on the captured skeleton from a depth sensor. User studies are also conducted to verify the effectiveness and potential uses of this system such as exercise promotion.
机译:Body2Particles是一个交互式设计系统,允许用户使用身体手势创建复杂的粒子系统。即使对于熟练的动画师而言,调整复杂物理系统的动画的各种参数是一个无聊的任务。普通用户可能会感到沮丧,试图了解这些参数及其适当的用法。为了解决这些问题,Body2Particles提供了用于复杂粒子系统的动画的体现设计界面。这项工作尤其侧重于烟花的动画,因为它需要多种粒子系统的层次结构。所提出的用户界面将用户的身体移动从深度传感器输入和输出烟花动画。在我们的初步研究中,我们确定了动画参数和骨架关节之间的关系。本研究中提出的系统使用预定义的参数约束来适应这些关系,并基于从深度传感器的捕获骨架估计模拟参数。还进行了用户研究以验证该系统的有效性和潜在用途,如运动促销。

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