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Enhanced Last-Touch Interaction Attribution Model in Online Advertising

机译:在线广告中增强了上一触摸交互归因模型

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摘要

The increased popularity of an internet opened a new way for e-business in terms of digital advertisement. In order to get back and improve the “return of investment”, how to allocate the revenue distribution to different marketing channels comes out to be the key problem in digital advertising. However, last interaction model, first interaction model, last click, last ad words’ click, linear attribution, time-decay attribution, position based attribution models are some of the attribution models developed to attribute and assign contribution to each marketing channel. These existing models consider the contributions of the other channels and some don’t consider the synergistic effects in revenue calculation from different marketing channels. This paper proposes Enhanced Last Touch Interaction (ELTI) model to allocate the revenue distribution to different marketing channels using game theory and synergistic effects. Additionally, the paper also implements and adopts the probabilistic approaches to prevent the simple intuitions made by many other attribution models. Prediction accuracy of above 75% of the ELTI model out performance the state-of-the art models.
机译:在数字广告方面,互联网普及的普及对电子商务开辟了新的方式。为了回归和改善“投资回报”,如何将收入分配分配给不同的营销渠道,成为数字广告的关键问题。然而,最后一次交互模型,第一个交互模型,最后一次点击,最后一次广告单词'单击,线性归因,时间衰减归因,基于位置的归属模型是为每个营销渠道提供的属性和分配贡献的一些归因模型。这些现有模型考虑其他渠道的贡献,有些则不考虑来自不同营销渠道的收入计算的协同效应。本文提出了增强的最后一次触摸互动(ELTI)模型,使用博弈论和协同效应分配给不同营销渠道的收入分配。此外,本文还实现并采用概率方法来防止许多其他归因模型的简单直觉。预测精度高于75 %ELTI模型出现的性能最先进的模型。

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