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Enhanced Last-Touch Interaction Attribution Model in Online Advertising

机译:在线广告中增强的“最后触摸”互动归因模型

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摘要

The increased popularity of an internet opened a new way for e-business in terms of digital advertisement. In order to get back and improve the “return of investment”, how to allocate the revenue distribution to different marketing channels comes out to be the key problem in digital advertising. However, last interaction model, first interaction model, last click, last ad words’ click, linear attribution, time-decay attribution, position based attribution models are some of the attribution models developed to attribute and assign contribution to each marketing channel. These existing models consider the contributions of the other channels and some don’t consider the synergistic effects in revenue calculation from different marketing channels. This paper proposes Enhanced Last Touch Interaction (ELTI) model to allocate the revenue distribution to different marketing channels using game theory and synergistic effects. Additionally, the paper also implements and adopts the probabilistic approaches to prevent the simple intuitions made by many other attribution models. Prediction accuracy of above 75% of the ELTI model out performance the state-of-the art models.
机译:互联网的日益普及为数字广告开辟了电子商务的新途径。为了找回并改善“投资回报率”,如何将收益分配分配到不同的营销渠道成为数字广告的关键问题。但是,最终交互模型,首次交互模型,最终点击,最终广告词的点击,线性归因,时间衰减归因,基于排名的归因模型是一些归因模型,用于对每个营销渠道进行归因和分配。这些现有模型考虑了其他渠道的贡献,而有些则没有考虑来自不同营销渠道的收入计算中的协同效应。本文提出了增强的最后触摸互动(ELTI)模型,利用博弈论和协同效应将收益分配分配给不同的营销渠道。此外,本文还实现并采用了概率方法,以防止许多其他归因模型产生的直觉。超过ELTI模型的75%的预测准确性超出了最新模型。

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