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Approximate FPGA Implementation of CORDIC for Tactile Data Processing using Speculative Adders

机译:使用推测加法器实现触觉数据处理的CORDIC的近似FPGA实现

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In most robotic and biomedical applications, the interest for real-time embedded systems with tactile ability has been growing. For example in prosthetics, a dedicated portable system is needed for developing wearable devices. The main challenges for such systems are low latency, low power consumption and reduced hardware complexity. In order to improve hardware efficiency and reduce power consumption, approximate computing techniques have been assessed. This strategy is suitable for error-tolerant applications involving a large amount of data to be processed, which perfectly fits tactile data processing. This paper presents the first case study of applying Inexact Speculative Adders (ISA) to the FPGA implementation of a Coordinate Rotation Digital Computer (CORDIC) module within the Machine Learning algorithm of a tactile data processing system. The design has been synthesized and implemented on a Xilinx ZYNQ-7000 ZC702 device. Preliminary results have shown dynamic power reduction up to 40 % and delay latency reduction up to 21 % compared to a conventional CORDIC module, at the cost of a negligible average relative error of 0.049 % for sine and 0.003 % for cosine computations.
机译:在大多数机器人和生物医学应用中,具有触觉能力的实时嵌入式系统的利益一直在增长。例如,在假肢中,需要开发可穿戴设备的专用便携式系统。这种系统的主要挑战是低延迟,低功耗和硬件复杂性降低。为了提高硬件效率并降低功耗,已经评估了近似计算技术。该策略适用于涉及要处理的大量数据的耐堵塞应用程序,这完全适合触觉数据处理。本文介绍了在触觉数据处理系统的机器学习算法内将不精确的推测添加剂(ISA)应用于坐标旋转数字计算机(CORDIC)模块的FPGA实现的第一种案例研究。设计已经合成并在Xilinx Zynq-7000 ZC702设备上实现。与传统的CORDIC模块相比,初步结果显示了高达40%,延迟延迟降低高达21%,其平均相对误差为0.049%,对于余弦计算,0.003%。

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