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The use of RFID technology to control a 3D model realising the gamification paradigm

机译:RFID技术的使用来控制实现游戏范例的3D模型

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The paper presents the development process of the 3D game based board with the use of RFID technology. The digital wireless RFID technology as a way of realisation of gamification paradigm was presented. The measurements were performed in different scenarios: one without the additional material and the second one with plywood between devices. The study focused on 3D board game implementation and measurements of the influence of material on proper communication between the RFID tag and interrogator.
机译:本文介绍了使用RFID技术的基于3D游戏板的开发过程。提供了数字无线RFID技术,作为游戏范例的实现方式。测量在不同的场景中进行:一个没有额外材料的一个,并且在设备之间具有胶合板的第二个。该研究专注于3D板游戏实施和材料对RFID标签与询问者之间适当通信的影响。

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