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Humanoid fall avoidance from randomly directed disturbances

机译:人形脱落从随机定向的干扰避免

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When humanoid robots are pushed they risk falling and damaging themselves. Preemptive fall avoidance strategies are becoming popular and usually involve measures such as actively actuating the ankles, the hips or even taking steps. Deciding which strategy to take can be determined based on a stability region-known as the decision surface-drawn on a phase plot of the robot's state. Unfortunately, the decision surface is limited to disturbances emanating from the sagittal or coronal planes. This paper addresses this limitation by proposing a decision hypersurface for a hip strategy, which is used for the prediction of limiting states for recovery from disturbances in any orientation. A second contribution is the extension of the hip strategies for humanoid fall avoidance to disturbances in random directions. Both, strategies and decision hypersurfaces are tested on the Webots simulator then implemented on a real humanoid robot.
机译:当人形机器人被推动时,他们冒着跌倒和损害自己。先发制人的堕落避免策略正在变得流行,通常涉及积极致力于脚踝,臀部甚至采取措施的措施。决定可以基于所谓的稳定区域确定所谓的策略,作为在机器人状态的相位图上绘制的决定。遗憾的是,决策表面限于从矢状或冠状平面发出的扰动。本文通过提出用于髋关节策略的多余表面来解决这些限制,其用于预测限制状态以在任何方向上恢复扰动。第二款贡献是扩展人形突然避免在随机方向上的扰动的髋部策略。策略和决策过度覆盖都在播种器模拟器上测试,然后在真实的人形机器人上实施。

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