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Humanoid fall avoidance from randomly directed disturbances

机译:避免人为跌倒的随机定向干扰

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When humanoid robots are pushed they risk falling and damaging themselves. Preemptive fall avoidance strategies are becoming popular and usually involve measures such as actively actuating the ankles, the hips or even taking steps. Deciding which strategy to take can be determined based on a stability region-known as the decision surface-drawn on a phase plot of the robot's state. Unfortunately, the decision surface is limited to disturbances emanating from the sagittal or coronal planes. This paper addresses this limitation by proposing a decision hypersurface for a hip strategy, which is used for the prediction of limiting states for recovery from disturbances in any orientation. A second contribution is the extension of the hip strategies for humanoid fall avoidance to disturbances in random directions. Both, strategies and decision hypersurfaces are tested on the Webots simulator then implemented on a real humanoid robot.
机译:当人形机器人被推入时,它们有跌倒和损坏自身的危险。预防性跌倒预防策略正变得流行,通常涉及诸如主动致动脚踝,臀部甚至采取措施等措施。可以基于一个稳定区域来确定采取哪种策略,该稳定区域称为在机器人状态的相位图上绘制的决策表面。不幸的是,决策面仅限于从矢状或冠状平面产生的干扰。本文通过提出一种针对髋关节策略的决策超曲面来解决此限制,该策略用于预测极限状态以从任何方向的干扰中恢复。第二个贡献是将人为防跌落的髋部策略扩展到了随机方向的干扰。策略和决策超曲面都在Webots模拟器上进行了测试,然后在真实的人形机器人上实现。

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