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Real-time disparity computation and 3D reprojection for hand gesture recognition

机译:实时差断计算和手势识别的三维重点

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Human hand gestures as a natural way of interaction and communicating with computers is becoming an emerging and demanding field of research due to its various applications like sign language recognition, human computer interaction, gaming, virtual reality etc. Hand gesture recognition under 2D environment has some limitations as the information about the other dimension (z-axis) is missed. So, hand gesture recognition under 3D environment is becoming a growing field of research. In this paper, we have implemented the realtime disparity computation and proposed a novel technique to detect gesture of Front and Back along with forward and backward movement towards and from the camera respectively. Our technique is based on stereo-vision and we have used the disparity map-based intensity measure of segmented hand and changing of its intensity as feature to classify and recognize the gesture. Stereo calibration followed by rectification is done to get the rectified images and correspondence gives the depth map. Finally three dimensional reprojection is performed. Our technique works well for the gestures and the results are promising.
机译:作为一种自然的互动方式和与计算机沟通的自然姿态,由于其各种应用,人类计算机互动,游戏,虚拟现实等各种应用,成为一种新兴和苛刻的研究领域。2D环境下的手势识别有一些错过了与其他尺寸(z轴)的信息的限制。因此,在3D环境下的手势识别正在成为一种日益增长的研究领域。在本文中,我们已经实施了实时差断计算,并提出了一种新颖的技术来检测前后的姿势以及分别向前和从相机朝向和向后移动。我们的技术基于立体视觉,我们使用了基于差异的映射的分段手的强度测量和将其强度改变为特征以分类和识别手势。立体声校准,然后进行整流以获取整流图像和对应给出深度图。最后进行三维重点。我们的技术适用于手势,结果很有希望。

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