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COMPACT QUAD-BASED REPRESENTATION FOR 3D VIDEO

机译:基于紧凑的3D视频表示

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摘要

The context of this study is 3D video. Starting from a sequence of multi-view video plus depth (MVD) data, the proposed quad-based representation takes into account, in a unified manner, different issues such as compactness, compression, and intermediate view synthesis. The representation is obtained into two steps. Firstly, a set of 3D quads is extracted by using a quadtree decomposition of the depth maps. Secondly, a selective elimination of the quads is performed in order to reduce inter-view redundancies and thus provide a compact representation. Experiments on two real sequences show good quality results at the rendering stage and a small data overload compared to mono-view video.
机译:本研究的背景是3D视频。从一系列多视图视频加深度(MVD)数据开始,以统一的方式考虑了所提出的基于四组的表示,例如紧凑性,压缩和中间视图合成。将表示分为两个步骤。首先,通过使用深度映射的Quadtree分解来提取一组3D Quad。其次,执行对四边构的选择性消除以减少视图间冗余,从而提供紧凑的表示。与单通视图视频相比,两个真实序列上的实验显示了渲染阶段的良好质量结果和小数据过载。

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