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Using Head Mounted Display to Increase Field-of-View for Futuristic User Interface

机译:使用头戴式显示器来增加未来派用户界面的视野

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User Interface (UI) is one of the primary components of any operating system. In many cases, efficiency or ease in using a feature provided by the operating system depends on the UI. Advent of touchscreen technology makes this issue more prevalent in mobile devices like smartphones and tablet computers. In this paper we investigate four user interfaces in their vanilla state, including both mobile and desktop platforms, and identify the limitations the UI imposes on interaction with the system. We suggest that increasing user's field-of-view (FOV) can mitigate several such limitations. In particular, we explore the use of head mounted display (HMD) over traditional two-dimensional screen to increase user's FOV. Finally, we use mathematical analysis to substantiate our claim. This paper is our attempt to propose a direction in the future of user interfaces of operating systems.
机译:用户界面(UI)是任何操作系统的主要组件之一。在许多情况下,使用操作系统提供的功能的效率或轻松取决于UI。触摸屏技术的出现使得这个问题在智能手机和平板电脑等移动设备中更为普遍。在本文中,我们在vanilla状态中调查四个用户界面,包括移动和桌面平台,并确定UI对系统交互的限制。我们建议增加用户的视野(FOV)可以减轻若干这样的限制。特别是,我们探索在传统的二维屏幕上使用头戴式显示(HMD)来增加用户的FOV。最后,我们使用数学分析证实我们的索赔。本文是我们试图在操作系统的用户界面的未来提出方向。

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