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A Virtual Patient Representation in the Medical Rehabilitation Domain

机译:医学康复领域的虚拟患者表示

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This paper proposes a virtual patient (VP) for the medical rehabilitation domain using the digital representation of the real life patient's matchstick skeleton. This virtual patient is used to analyze and track the recovery of the orthopedic patient with malicious posture problems. The creation of the digital patient was realized using a markerless depth camera, the Microsoft Kinect. The gathered data was saved in to a BVH type motion capture file. This file records not only the skeletal structure of the patient but its movements as well from witch the adduction, rotation and flexion angles of the joints can be analyzed. The data is stored in structured text format making it suitable to be used in telemedicine. The results confirm the utility and usability of the digital patient in clinical reasoning and in educational applications.
机译:本文使用现实生活患者的火柴骨架的数字表示提出了医疗康复领域的虚拟患者(vp)。这种虚拟患者用于分析和跟踪恶意姿势问题的骨科患者的恢复。使用无标记的深度相机,Microsoft Kinect创建数字患者。收集的数据被保存到BVH类型运动捕获文件中。该文件不仅记录患者的骨骼结构,而且可以分析接头的巫术,旋转和屈曲角度的运动。数据以结构化文本格式存储,使其适合于远程医疗。结果证实了数字患者在临床推理和教育应用中的实用性和可用性。

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