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Software Architectures for Implementing Achievement Badges - Practical Experiences

机译:实施成就徽章的软件架构 - 实践经验

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There are multiple commercial and non-commercial products available to integrate gamification aspects to existing services. Some of these are platform dependent whilst others are more general purpose. Commercial systems come with some problems - for example, lack of control and privacy issues. To avoid these problems, we created two iterations of badge systems and tested both of them on large courses (ca. 300 students each). In this paper, we present these systems and evaluate their merits and flaws. Based on our experiences, we present design principles on how to implement badge systems to existing online learning environments.
机译:有多种商业和非商业产品可用于将赌博方面集成到现有服务。其中一些是平台依赖,而其他人则更为通用。商业系统存在一些问题 - 例如,缺乏控制和隐私问题。为避免这些问题,我们创建了两次徽章系统的迭代,并在大型课程上测试了它们(CA. 300名学生)。在本文中,我们介绍了这些系统并评估了它们的优点和缺陷。根据我们的经验,我们提出了如何将徽章系统实施到现有在线学习环境的设计原则。

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