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Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events

机译:叙事发现事件模型的互动叙事中的目标识别

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Computational models of goal recognition hold considerable promise for enhancing the capabilities of drama managers and director agents for interactive narratives. The problem of goal recognition, and its more general form plan recognition, has been the subject of extensive investigation in the AI community. However, there have been relatively few empirical investigations of goal recognition models in the intelligent narrative technologies community to date, and little is known about how computational models of interactive narrative can inform goal recognition. In this paper, we investigate a novel goal recognition model based on Markov Logic Networks (MLNs) that leverages narrative discovery events to enrich its representation of narrative state. An empirical evaluation shows that the enriched model outperforms a prior state-of-the-art MLN model in terms of accuracy, convergence rate, and the point of convergence.
机译:目标识别的计算模型对于提高戏剧经理和董事代理人的互动叙事的能力具有相当大的承诺。目标承认问题,以及其更普遍的形式计划承认,一直是AI社区广泛调查的主题。然而,迄今为止,智能叙事技术社区中的目标识别模型的实证调查相对较少,并且讨论了互动叙事的计算模型如何告知目标识别的兆。在本文中,我们研究了基于马尔可夫逻辑网络(MLNS)的新型目标识别模型,利用叙事发现事件来丰富其叙事状态的表示。实证评估表明,富集模型在准确性,收敛速度和收敛点方面优于先前的最先进的MLN模型。

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