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Pragmatically Computationally Difficult Pragmatics

机译:务实地计算困难的语用学

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The humour found in short jokes and their often equivalent newspaper cartoons graphic representations are often dependent on the results of ambiguity in human speech. The ambiguities can be unexpected and funny. Sometimes well-known ambiguities cooperatively repeated can also be funny. Captioned cartoons often derive their humour from an unexpected ambiguity that can be understood by a listener who can automatically use world knowledge to resolve the ambiguity. The question considered here is whether the listener can be a computational device as well as a human and the pragmatic difficulty of applying linguistic pragmatics to do so. Computational analysis of natural language statements needs to successfully resolve ambiguous statements. Computerized understanding of dialogue must not only include syntactic and semantic analysis, but also pragmatic analysis. Pragmatics includes an understanding of the speaker's intentions, the context of the utterance, and social implications of human communication, both polite and hostile. Computational techniques can use restricted world knowledge in resolving ambiguous language use. This paper considers the pragmatic difficulties in recognizing humour in short jokes as well as their representation in cartoons.
机译:在短笑话中发现的幽默和他们的经常报纸漫画图形表示通常依赖于人类演讲中歧义的结果。歧义可能是意想不到的,有趣的。有时候众所周知的含糊不清的歧义也可以很有趣。标题漫画常常从一个意想不到的歧义中汲取他们的幽默,这些模糊可以通过听众来理解,他们可以自动使用世界知识来解决歧义。这里考虑的问题是听众是否可以是计算设备以及应用语言语用品的人类和务实难度。对自然语言陈述的计算分析需要成功解决含糊不清的陈述。计算机化的对话的理解不仅必须包括句法和语义分析,还包括务实的分析。语用学包括对发言者的意图,话语的背景,人类交流的社会影响,以及人们的礼貌和敌对的理解。计算技术可以在解决模糊语言使用时使用受限制的世界知识。本文考虑了在短笑话中识别幽默的务实困难以及他们在漫画中的代表。

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