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Designing for Incentives: Better Information Sharing for Better Software Engineering

机译:为激励设计:更好的信息共享,用于更好的软件工程

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Software-reliant systems permeate all aspects of modern society. The resulting interconnectedness and associated complexity has resulted in a proliferation of diverse stakeholders with conflicting goals. Thus, contemporary software engineering is plagued by incentive conflicts, in settling on design features, allocating resources during the development of products, and allocating computational resources at runtime. In this position paper, we describe some of these problems and outline a research agenda in bridging to the economic theory of mechanism design, which seeks to align incentives in multi-agent systems with private information and conflicting goals. The ultimate goal is to advance a principled methodology for the design of incentive-compatible approaches to manage the dynamic processes of software engineering.
机译:软件依赖系统渗透了现代社会的所有方面。由此产生的相互连接和相关复杂性导致各种利益相关者的扩散,目标矛盾。因此,当代软件工程受到激励冲突的困扰,在设计特征上,在开发产品的开发期间分配资源,以及在运行时分配计算资源。在这个位置文件中,我们描述了一些问题,并概述了桥接到机制设计经济理论的研究议程,寻求将多种子体系统中的激励与私人信息和冲突的目标保持一致。最终目标是推进一个原则性的方法,用于设计激励兼容的方法来管理软件工程的动态过程。

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