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Distributed Relay Selection and Power Control for Multiuser Cooperative Communication Networks Using Buyer/Seller Game

机译:使用买方/卖方游戏的多用户合作通信网络的分布式继电器选择和功率控制

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The performances in cooperative communications depend on careful resource allocation such as relay selection and power control, but traditional centralized resource allocation needs considerable overhead and signaling to exchange the information for channel estimations. In this paper, we propose a distributed buyer/seller game theoretic framework over multiuser cooperative communication networks to stimulate cooperation and improve the system performance. By employing a two-level game to jointly consider the benefits of source nodes as buyers and relay nodes as sellers, the proposed approach not only helps the source smartly find the relays at relatively better locations and buy optimal amount of power from them, but also helps the competing relays maximize their own utilities by asking the reasonable prices. The game is proved to converge to a unique optimal equilibrium. From the simulation results, the relays in good locations can play more important roles in increasing source node's utility, so the source would like to buy more power from these preferred relays. On the other hand, the relays have to set the proper prices to attract the source's buying because of competition from other relays and selections from the source. Moreover, the distributed game resource allocation can achieve comparable performance compared with the centralized one.
机译:合作通信的性能取决于诸如中继选择和功率控制的仔细资源分配,但传统的集中资源分配需要相当大的开销和信令以交换信道估计的信息。在本文中,我们提出了一个分布式买家/卖方游戏理论框架,通过多用户合作通信网络来激发合作,提高系统性能。通过采用两级游戏共同考虑源节点的好处作为作为卖家作为买家和中继节点的源区,所提出的方法不仅可以帮助源巧妙地找到在相对更好的位置的继电器,并从中购买最佳的电力量,也可以帮助它们帮助竞争继电器通过询问合理的价格来最大限度地提高自己的公用事业。该游戏被证明可以收敛到独特的最佳均衡。从模拟结果中,良好位置中的继电器可以在增加源节点的实用程序中发挥更重要的作用,因此源希望从这些优选继电器购买更多的电力。另一方面,由于来自其他继电器的竞争和来自来源的选择,继电器必须设定适当的价格来吸引来源的购买。此外,与集中式相比,分布式游戏资源分配可以实现相当的性能。

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