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Effects of Recreational Activities to Enhance Science Learning Motivation and Attitude toward Participating with Recreational Activities

机译:娱乐活动的影响提高科学学习动机与参与娱乐活动的态度

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The objectives of research were to study the outcome of the program of recreational activities for enhancing students' science learning motivation and attitude toward participating with recreational activities. The participants were 30 of 4th to 9th grade students from a small school at Uttaradit Province, Thailand who choose to attend with the recreational activities: Warm Up, Cell Game, Fun with ball, Genetics Game, Team Work Game which were designed for not only participating with enjoyment and support collaboration but also enhancing science learning. The data was collected by 1)the observation form of students' behavior during participation with recreational activities and 2) the questionnaire which has 4 parts: personal information, my science learning motivation which was adapted from the 5-point Likert scale of Students Motivation Toward Science Learning questionnaire (SMTSL) developed by Tuan, Chin, & Shieh (2005), my attitude toward participating with recreational activities which asked to indicate their agreement to each statement on 5-point Likert scale, and my recommendations at the end the recreational activities. Quantitative and qualitative data were analyzed. The results of this research indicate that the participants' science learning motivation and attitude toward participating with the recreational activities after participating in the program of recreational activities were highest level. This suggests that the designed recreational activities cloud be as extracurricular science-related activities for students have not only satisfaction in the recreational activities but also promotion of science learning motivation.
机译:研究目标是研究娱乐活动的结果,以提高学生科学的科学动机和参与娱乐活动的态度。来自泰国的伊尔塔拉特省的一所小学的参与者是来自一所小学的第4岁至9年级学生,他们选择参加娱乐活动:热身,细胞游戏,与球的乐趣,遗传游戏,团队工作游戏,不仅设计参加享受和支持合作,也可以增强科学学习。数据收集到1)观察形式的学生行为在参与期间参与娱乐活动和2)调查问卷,其中4部分:个人信息,我的科学学习动机,这是从学生动机的5点李克特规模改编由Tuan,Chin和Shieh(2005)开发的科学学习问卷(SMTSL),我对参加娱乐活动的态度要求要求他们对5点李克特规模的每个陈述的协议,以及我最终娱乐活动的建议。分析了定量和定性数据。该研究的结果表明,参与者在参加娱乐活动方案后参加娱乐活动的参与者的科学学习动机和态度是最高水平。这表明,设计的娱乐活动云作为学生的课外科学相关活动,不仅满足于娱乐活动,而且促进科学学习动机。

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