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The Effect of Geometric Puzzle Game Towards Children's Recognition of Geometric Shapes and Fine Motor

机译:几何益智游戏对儿童识别几何形状和精细电机的影响

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The research found that the children's recognition of geometric shapes and fine motor in Group A was low. Such finding was caused by the classical method of learning applied in the classroom such as lecturing and having the children do worksheets so that the learning activities were not attractive as well as less innovative. This research aims at knowing the influence of the puzzle game about geometry towards the ability to know the geometric shapes and fine motor of older group of children. The research used was quantitative method with quasi experimental as the design with the use of non-equivalent control group design. This study involved 103 children from some kindergartens in Surabaya. The data were collected using observation sheets and documentation. The results of this study showed that the children in the experimental group showed greater ability to know the geometric shapes and fine motor compared to the children in the control group. In addition, the geometric puzzle game proved that it was an effective way to help students with the ability to know the geometric shapes and fine motor.
机译:研究发现,儿童识别A组中的几何形状和细电机很低。这种发现是由课堂上应用的古典学习方法引起,例如讲座和让孩子们做工作表,以便学习活动并没有吸引力,并且不那么创新。本研究旨在了解益智游戏对几何形状的影响,以了解较老年儿童的几何形状和精细电机。使用的研究是用准实验的定量方法,作为使用非等价对照组设计的设计。这项研究涉及来自Surabaya的一些幼儿园的103名儿童。使用观察表和文档收集数据。该研究的结果表明,与对照组中的儿童相比,实验组中的儿童表现出更高的了解几何形状和精细电动机的能力。此外,几何拼图游戏证明这是一种有效的方法,帮助学生能够了解几何形状和精细电机。

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