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Reducing the Human-Exoskeleton Interaction Force Using Bionic Design of Joints

机译:使用关节的仿生设计减少人 - 外骨骼相互作用力

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This paper presents a new method for design of lower body exoskeleton based on optimizing the human-exoskeleton physical interface to improve user comfort. The approach is based on mechanisms designed to follow the natural trajectories of the human hip and knee joints as flexion angles vary during motion. The motion of the hip joint center (HJC) with variation of flexion angle was experimentally measured and the resulting trajectory was modeled. Similarly, the knee joint rolling and sliding motion was calculated based on analytical knee joint model. An exoskeleton mechanism able to follow the hip and knee joints centers' movements has been designed to cover the full flexion angle motion range and adopted in the lower body exoskeleton. The resulting design is shown to reduce human-exoskeleton interaction forces by 25.5 and 85.5 % during hip flexion and abduction, respectively with bionic hip joint and to reduce human-exoskeleton interaction forces by 75.4 % during knee flexion with bionic knee joint. The results of interaction forces led to a more ergonomic and comfortable way to wear exoskeleton system.
机译:本文提出了一种基于优化人外骨骼物理界面来提高用户舒适性的新型鼻骨骼设计的新方法。该方法基于设计用于遵循人髋和膝关节的自然轨迹,因为屈曲角度在运动期间变化。实验测量髋关节中心(HJC)与屈曲角度变化的运动,并模拟所得的轨迹。类似地,基于分析膝关节模型计算膝关节轧制和滑动运动。设计了能够遵循臀部和膝关节中心的外骨骼机制,设计用于覆盖全屈曲角度运动范围,并在下半身外骨骼中采用。结果设计在髋关节屈曲和绑架过程中,在髋关节和绑架中,将人外骨骼相互作用势减少25.5%和85.5%,并在膝关节锥形弯曲期间将人露骨骼相互作用力减少75.4%。互动力的结果导致更符合人体工程学和舒适的佩戴外骨骼系统。

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