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Paper Toys as Paikem Media to Introduce Local Character for Elementary School-Age Children

机译:纸玩具作为Paikem媒体,为小学年龄儿童介绍当地性格

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The objective of research was to describe the use of Pandawapaper toysas the implementation of PAIKEM (Pembelajaran Aktif, Inovatif, Kreatif, Efektifdan Menyenangkan) (English: Active, Innovative, Creative, Effective and Joyful Learning) media in introducing local character for establishing positive personality values to Elementary School-age children in Surakarta City and to improve Elementary School-age children's understanding on Pandawa local character. The research method employed was action research design. The subject of research was students of SekolahDasarMuhammadiyah 1 Ketelan Surakarta (the 1st Muhammadiyah Elementary School of Ketelan, Surakarta). This research employed subjective test, interview, and observation as the techniques of collecting data. The observation data was obtained by means of collecting data during learning process to find out the students' activity in organizing Pandawa paper toys pattern grids, observing and listening to class teacher and author's explanation, and students' story telling about Pandawa character by means of presentation before the class. Data analysis was carried out using qualitative analysis, consisting of data reduction, (2) data display, and (3) conclusion/verification. From the result of data analysis, the following conclusions could be drawn. (1) Elementary School-age students can identify Pandawa character by means of organizing paper toys pattern grid into 3D Pandawa visualpaper toys. Thereafter, the students listened to the class teacher and author's explanation about Pandawa character. Teacher and author's explanation was given using Pandawa paper toys as visual aid to delivery message; then evaluation was conducted to find out whether or notthe use of paper toyswas effective in introducing Pandawa local character to Elementary School students by means of (2) students retelling the Pandawa character through presentation before the class. Most students could retell well the names and characters of Pandawa with paper toys visual aid. It is because the paper toys figure created visualized physical characters and weapons of individual Pandawa characters, thereby it was easy to identify and to remember the description of their character.
机译:研究的目的是描述Pandapaper Toysas的使用实施Paikem(Pembelajaran Aktif,Inovatif,Kreatif,Efektifdan Menyenangkan)(英语:积极,创新,创意,有效和快乐的学习)媒体在引入建立积极的个性方面的媒体泗水城市小学年龄儿童的价值观,提高小学生儿童对熊川本地性格的理解。采用的研究方法是动作研究设计。研究主题是Sekolahdasarmuhammadiyah的学生1 Ketelan Surakarta(第一个穆罕默德·克里卡拉,苏克坦小学)。本研究采用主观测试,面试和观察作为收集数据的技术。观察数据是通过在学习过程中收集数据来获得的,以便在组织熊川纸玩具模式网格,观察和听课堂教师和作者的解释方面的学生的活动,以及通过介绍讲述熊川特征的学生的故事在课前。使用定性分析进行数据分析,包括数据减少,(2)数据显示,(3)结论/验证。从数据分析的结果,可以绘制以下结论。 (1)小学年龄学生可以通过将纸玩具曲线组合成3D Pandawa Visualame玩具来识别熊川特征。此后,学生们倾听了班主任和作者对熊川特征的解释。教师和作者的解释是使用熊川纸玩具作为视觉辅助给交付信息;然后进行评估,以了解纸张玩具的使用是否有效地将熊猫当地特征引入小学生,通过(2)学生通过课程前呈现宣传熊猫特征。大多数学生可以用纸玩具视觉辅助来重新纳便熊川的名字和角色。这是因为纸质玩具图形创建了可视化的物理字符和个人熊猫字符的武器,从而易于识别并记住其角色的描述。

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