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Design of a Clip Product Based on Customer Needs for Playing Acoustic Music

机译:基于客户播放声学音乐的剪辑产品设计

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Inclusion of uses and users in product design remains a challenge to take up: especially when their characterizations are very specific (it's the case with disabled persons). In the musical domain, a lot of adapted interfaces are manufactured to enable users with disabilities to play music from digital audio. But few of them allow the music practice on acoustic instruments, which is one of the goal identified by the AE2M non-profit association (Ergonomic Adaptation of the Musical Material). In this specific context, this paper presents the design of a universal product which transforms any user environment object to a personalized interface, to play percussion instruments.
机译:包含使用的使用和产品设计用户仍然是一个挑战:尤其是当他们的特征非常具体时(就是残疾人的情况)。在音乐域中,制造了许多适应的接口,以使残疾用户能够从数字音频播放音乐。但是,其中很少有人允许音乐练习在声学仪器上,这是AE2M非营利性协会(音乐材料的人体工程学适应)所识别的目标之一。在此具体背景下,本文介绍了将任何用户环境对象转换为个性化界面的通用产品,以播放打击乐器。

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