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The Combined Use of Lego Mindstorms NXT and App Inventor for Teaching Novice Programmers

机译:乐高思维族的结合使用NXT和App Inventor为新手程序员教授

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Both in Greece and abroad, students in school and in introductory computer science courses perceive programming as a difficult task. Introductory programming courses are often disappointing both for students and for teachers. One of the major factors to which these difficulties in learning programming has been attributed is the traditional approach to teaching the fundamentals of programming, which is unable to provide students with an interesting and richly stimulating environment through which problems and concepts are the subject of investigation in a creative and enjoyable way. In contrast, several studies claim that teachings robotics is suitable to students regardless of age and background and is a way of encouraging learning. This paper presents an alternative use of robotic Lego Mindstorms constructions and the visual programming environment App Inventor for teaching programming with the goal of understanding basic programming structures.
机译:两者均在希腊和国外,学生和介绍性计算机科学课程的学生认为是一项艰巨的任务。介绍性编程课程往往对学生和教师令人失望。这些学习编程中这些困难的主要因素之一是归因于教学规划基本面的传统方法,这无法为学生提供有趣和丰富的刺激环境,通过哪些问题和概念是调查的主题一种创造性和愉快的方式。相比之下,一些研究声称教导机器人适合学生,无论年龄和背景如何,都是一种鼓励学习的方式。本文介绍了机器人乐高态度结构和视觉编程环境应用程序发明人的替代使用,用于了解基本编程结构的目标。

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