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TESTING A MESOPIC ADAPTATION SIMULATION METHOD WITH SIMPLE LUMINANCE DISTRIBUTIONS

机译:用简单的亮度分布测试析差适配仿真方法

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For implementing the CIE mesopic photometry system to outdoor lighting applications, the adaptation luminances needs to be determined to figure out the mesopic luminous efficiency function to be used for particular lighting scenarios. This study verifies an adaptation luminance simulation method proposed in Uchida et al. (2016) by using sets of luminance distributions (LDs) and corresponding adaptation luminances measured in a vision experiment by Terai et al. (2017). The simulation method was applied to the LDs and the simulated adaptation luminances were compared with the empirical data. The result suggests that the simulation method can estimate the adaptation luminance when the employed veiling luminance model is sufficiently accurate. When a different veiling luminance model is employed, the simulation underestimates the adaptation luminance and causes a certain level of error on the mesopic luminance. The veiling luminance model contribution to the adaptation luminance depends on the LD. For the LDs used in this study, the adaptation luminance is considered more sensitive to the veiling luminance model than that for real lit scene LDs.
机译:为了实现CIE中断光度测量系统到室外照明应用,需要确定适应亮度以弄清楚用于特定照明场景的中间光效率功能。本研究验证了Uchida等人提出的适应亮度仿真方法。 (2016)通过使用Terai等人在视觉实验中测量的亮度分布(LDS)和相应的适应亮度。 (2017)。将仿真方法应用于LDS,并将模拟的适应亮度与经验数据进行比较。结果表明,当采用的虚拟亮度模型足够准确时,模拟方法可以估计适应亮度。当采用不同的遮挡亮度模型时,模拟低估了适应亮度,并在中间亮度导致某个误差水平。对适应亮度的遮蔽亮度模型贡献取决于LD。对于本研究中使用的LD,适应亮度被认为对遮蔽亮度模型比真实点亮场景LD更敏感。

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