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Object Surface Representation Via NURBS and Genetic Algorithms with SBX

机译:通过NURBS和SBX遗传算法的物体表面表示

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摘要

A technique to represent object surface via NURBS and genetic algorithms is presented. In this technique, the surface is generated based on control points. Then, the control points and the weights are optimized via genetic algorithms to find the NURBS, which represents the object surface. The genetic algorithm is constructed through an objective function, which is deduced from the NURBS surface. This objective function is minimized by using the simulated binary crossover. The proposed genetic algorithm improves accuracy and speed of the NURBS surface representation. The contribution of the proposed method is elucidated by an evaluation based on model accuracy and speed of traditional genetic NURBS surface representation.
机译:提出了一种通过NURB和遗传算法表示物体表面的技术。在该技术中,基于控制点生成表面。然后,通过遗传算法优化控制点和权重,以找到表示物体表面的NURBS。遗传算法通过目标函数构成,其从NURBS表面推导出来。通过使用模拟二进制交叉来最小化该目标函数。所提出的遗传算法提高了NURBS表面表示的准确性和速度。基于模型准确度和传统遗传文体表面表示的模型准确度和速度,阐明了所提出的方法的贡献。

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