首页> 外文会议>International Conference on Early Childhood Education >'Siapa Cepat Dia Dapat' Teaching Game in Developing Early Childhood Discipline by Using a Teaching Model Based on Learning Culture, National Values, and Playing. (Case Study at a Kindergarten)
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'Siapa Cepat Dia Dapat' Teaching Game in Developing Early Childhood Discipline by Using a Teaching Model Based on Learning Culture, National Values, and Playing. (Case Study at a Kindergarten)

机译:“西亚·凯特直接达图”教学游戏在发展早期儿童纪律时,使用教学模式,基于学习文化,国家价值观和播放。 (幼儿园的案例研究)

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This research is influenced by the character problems in children whose discipline shown by frequent late of arrival to school that often impede the learning process in school. Many efforts have been made by the teachers to be able to resolve these issues, i.e. developing an appropriate learning model and by using various techniques including a game. Thus, the research aims to examine teacher's perspective on a game 'Siapa Cepat Dia Dapat (SCDD)' and identify some challenges in implementing the game. The method used in this research is a case study of three teachers from three kindergarten in Indramayu who have been using Budaya Karakter Bangsa dan Bermain learning model and use the "Siapa Cepat Dia Dapat (SCDD)" game. The data were collected by using interviews and teachers'daily notes, and analyzed descriptively based on specific themes. The results revealed that the teachers agreed that the SCDD game of Budaya Karakter Bangsa dan Bermain model could improve the discipline of the child, thus the kids can be present in the school punctually. As for the game itself, it has some variations in the implementation, and most of the cases shown a supporting effort to the child's discipline. There are some challenges for the teachers in the implementation of the game are on the child's adaptation from their initial habits which sometimes made them confuse. It is explained by the other challenge that parents'motivated to children's discipline will determine child'punctuallity at the school. Thus, teacher-parents 'session in parenting is needed prior to the implementation of the SCDD game towards the kids. It optimise significantly the development of children's discipline.
机译:这项研究受到儿童的性格问题的影响,他们常常抵达学校的学科,通常会阻碍学校的学习过程。教师已经制定了许多努力,能够解决这些问题,即开发适当的学习模型,并使用各种技术,包括游戏。因此,该研究旨在审查教师在“SIAPA CEPAT DIA DAPAT(SCDD)”上的角度,并确定实施游戏的一些挑战。本研究中使用的方法是一项案例研究,indramayu在indramayu中的三位教师一直在使用Budaya Karakter Bangsa Dan Bermain学习模型,并使用“SIAPA Cepat Dia Dapat(SCDD)”游戏。通过使用访谈和教师的指标收集数据,并根据具体主题描述地分析。结果表明,教师一致认为,Budaya Karakter Bangsa Dan Bermain模型的SCDD游戏可以改善孩子的纪律,因此孩子们可以在学校目前正常出现。至于游戏本身,它对实施具有一些变化,大部分情况显示了孩子的纪律的支持努力。在执行游戏中,教师对孩子的适应性有一些挑战,他们的初始习惯有时会让他们混淆。它由其他挑战解释,父母对儿童纪律的纪律将决定学校的儿童。因此,在向孩子们实施SCDD游戏之前需要育儿父母的父母的会议。它显着优化了儿童纪律的发展。

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