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Analysis of Brain Activity Changes Evoked by Virtual Reality Stimuli Based on EEG Spectral Analysis. A Preliminary Study.

机译:基于EEG光谱分析的虚拟现实刺激诱导脑活动的分析。 初步研究。

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The purpose of the paper is to apply EEG spectral analysis to compare brain activity during Virtual Reality (VR) stimulation. This preliminary study covers analysis of EEG data from three participant at the age of 20-25. In the examination 10-20 EEG system was applied. The examination consists of resting state recording as well as five intervals with different VR simulation intended to evoke different emotions such as anger, fear or excitement. These scenarios were presented for participant with special goggles designed for displaying VR. Collected data has been subjected to preprocessing covering filtering and artifacts elimination and spectral analysis. As a result maps of power spectral from each intervals and wave band distribution were obtained. Changes were observed in alpha/theta ratio for various emotional sates. What is more, the amplitude value of alpha wave indicated strong changes among particular intervals.
机译:本文的目的是应用EEG光谱分析,以比较虚拟现实(VR)刺激期间的大脑活动。 该初步研究涵盖了20-25岁的三名参与者的脑电图数据的分析。 在检查10-20中,应用了EEG系统。 检查包括休息状态录音以及五个间隔,旨在唤起不同的情绪,例如愤怒,恐惧或兴奋。 这些方案是针对专为显示VR而设计的特殊护目镜的参与者。 收集的数据已经进行了预处理的覆盖过滤和伪影消除和光谱分析。 作为从每个间隔和波段分布的功率谱的结果映射。 以各种情绪符号的α/θ比率观察到变化。 更重要的是,α波的幅度值表示特定间隔之间的强烈变化。

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