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A Retrospective on Constructing a Personal Narrative on Agile Development

机译:追溯构建敏捷发展个人叙事的叙述

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The underlying principles of Agile Development had been stated and established for 30 years before the Agile Manifesto was proposed. Software Prototyping, Rapid Application Development, Rapid Development, Iterative Development, even Help Desks and SWAT teams must be seen as antecedents of Agile Development, as we understand it today. The original proponents of 'agile development' attempted to develop a new narrative for software system development. However, notwithstanding the length of this history, now some 45 years in the making, many developers, and education institutions, still question the approach, still refuse to include it in course curriculum, at least partly due to it being ignored in IEEE curriculum structures, still demand 'proof that it works', and still adhere to the traditional linear phased thinking of the Waterfall Approaches. Responding to the need for 'proof' and attempting to debate the adherents of the long-standing Waterfall Approaches has proven futile, but a new narrative has been evolved which attempts to describe Agile Development as being a normal, usual approach to human activity, reflecting the way people inevitably act when intending to undertake, and in the process of undertaking, any purposeful activity with a planned outcome. Uncertainty is the norm, planning is essential but empirical and adaptive, leadership is preferred over management. Other research disciplines have much to contribute to agile thinking and action.
机译:敏捷开发的基本原则已经指出并提出了敏捷宣言前30年建立的。软件原型设计,快速应用开发,快速发展,迭代发展,甚至帮助书桌和斯瓦特队必须被视为敏捷发展的前提,正如我们今天所了解的那样。 “敏捷开发”的原始支持者试图为软件系统开发开发一个新的叙述。然而,尽管本历史的长度,但现在约有45年的制作,许多开发商和教育机构,仍然质疑这种方法,仍然拒绝将其包含在课程中,至少部分原因是在IEEE课程结构中被忽视,仍然要求“证明它的工作”,仍然坚持传统的线性逐步思考瀑布方法。应对“证明”的需求并试图辩论长期瀑布方法的信徒已经证明徒劳无功,但新的叙述已经发展,试图将敏捷发展描述为正常,通常的人类活动方法,反思人们不可避免地在打算承担的过程中,以及在进行的过程中,任何有目的的活动都有计划的结果。不确定性是规范,规划是必不可少的,但实证和适应性,领导力是优先于管理层的。其他研究学科有很大的思考和行动。

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