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Design of Instant Communication Software based on Socket

机译:基于插座的即时通信软件设计

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摘要

Instant communication refers to the Internet for real-time communication system services, allow multiplayer real-time text message, documentation, such as voice and video information flow. In this paper, based on the Socket technology research, provide solution for enterprise instant communication software design. On the basis of the Socket technology, the main research content of the four aspects: first, a brief requirements analysis, including the system analysis of communication process and function; The second is, the system function design, design the function of the client and the server respectively; The third it is, the system architecture design, separate network communication layer and application system of hierarchical architecture; Four is, class design the server side, including CDataSocket classes and class CListenSocket. Instant messenger, relative to the individual enterprise instant communication more emphasis on safety, practicality, stability and expansibility.
机译:即时通信是指用于实时通信系统服务的互联网,允许多人实时文本消息,文档,例如语音和视频信息流。本文基于套接字技术研究,为企业即时通信软件设计提供解决方案。在套接字技术的基础上,四方面的主要研究内容:一,简要要求分析,包括通信过程和功能的系统分析;第二种是,系统功能设计,分别设计客户端和服务器的功能;第三是,系统架构设计,单独的网络通信层和分层架构的应用系统;四是,类设计服务器端,包括CDataSock类和Class Clistensocket。即时使者,相对于个人企业即时沟通更加强调安全,实用性,稳定性和可扩展性。

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