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ACCURATE MULTIVIEW STEREO RECONSTRUCTION WITH FAST VISIBILITY INTEGRATION AND TIGHT DISPARITY BOUNDING

机译:精确的多视图立体声重建,快速可见性集成和紧张差距边界

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A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy and it is highly engineered with some parts taking advantage of the graphics processing unit. In addition, it is seamlessly integrated with the output of a structure and motion pipeline. In the first part of the algorithm a depth map is extracted independently for each image. The final depth map is generated from the depth hypothesis using a Markov random field optimization technique over the image grid. An octree data structure accumulates the votes coming from each depth map. A novel procedure to remove rogue points is proposed that takes into account the visibility information and the matching score of each point. Finally a texture map is built by wisely making use of both the visibility and the view angle informations. Several results show the effectiveness of the algorithm under different working scenarios.
机译:提出了一种新型的多视图立体声重建方法。该算法专注于准确性,并且具有高度设计的一些零件,利用图形处理单元。此外,它与结构和运动管道的输出无缝集成。在算法的第一部分中,为每个图像独立提取深度图。在图像网格上使用Markov随机场优化技术从深度假设生成最终深度图。 OctREE数据结构累积来自每个深度图的投票。提出了一种删除流氓点的新程序,考虑到每个点的可见信息和匹配分数。最后,通过明智地利用可见性和视角信息来构建纹理地图。几个结果表明了算法在不同的工作场景下的有效性。

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