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Acquisition of Swimming Behavior on Artificial Creature in Virtual Water Environment

机译:在虚拟水环境中获取人工生物的游泳行为

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The environment greatly influences acquirement of the behavior on the artificial life creature (AC) and artifact object (AO). However, the conventional studies like Karl Sims' ones have not accurately considered in an environmental influence. Instead, these influences are considered by replacing them into a simple environment. In this study, we accurately model the under-water environmental influence. And we propose a simulation method for artificial creature swimming in consideration of buoyancy and water drags as a virtual water environment. As a result of simulation, we verify that it is possible for AC and AO to acquire swimming behavior in the under-water environment. Additionally we show the analysis of the acquired swimming behavior.
机译:环境极大地影响人工生物(AC)和工件对象(AO)对行为的获取。 然而,像Karl Sims的常规研究一样,在环境影响中没有准确地考虑。 相反,通过将它们替换为简单的环境来考虑这些影响。 在这项研究中,我们准确地模拟了水下的环境影响力。 我们提出了一种考虑到虚拟水环境的浮力和水拖累的人工生物游泳的模拟方法。 由于模拟,我们验证了AC和AO可以在水下环境中获得游泳行为。 此外,我们展示了对所获得的游泳行为的分析。

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