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Stackelberg games-based distributed algorithm of transmission rate match in end-to-end communication

机译:基于Stackelberg游戏的透射率匹配结束通信中的分布式算法

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In this paper, we introduced a distributed transmission factor match algorithm in end to end communication system. The problem is described as a Stackelberg game, and two utilities functions based on payoff and cost are designed to taking the maximum utility as the optimization objective. It is demonstrated that the proposed algorithm converged to a unique Nash equilibrium under the constraint of the limited total bandwidth. Simulation results shown that, optimal transmission strategies and Subgame perfect Nash equilibrium of end systems are acquired, and the algorithm is effective. Compared with the traditional end to end communication scheme, the proposed algorithm can significantly improve the performance in terms of system utility and transmission efficiency.
机译:在本文中,我们介绍了一个分布式传输因子匹配算法到结束通信系统。 该问题被描述为Stackelberg游戏,并且,两个基于收益和成本的实用程序功能旨在将最大效用作为优化目标。 证明该算法融合到总带宽的限制下的独特的纳什均衡。 仿真结果表明,获取最佳传输策略和终端系统完美纳什平衡,算法有效。 与传统端到端通信方案相比,所提出的算法可以在系统实用性和传输效率方面显着提高性能。

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