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Real Time Evaluation of Grid Based Path Planning Algorithms: A comparative study

机译:基于网格的路径规划算法实时评估:比较研究

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Path Planning algorithms are indispensable in Autonomous Navigators. Though rover may not have prior information about the environment, path planning algorithms must be robust enough to navigate it to the target. A~* and D~* are grid based Path Planning algorithms which enable to reach the target in shortest path. Cost computations are fixed in A~* algorithm while re-computations are done in D~* algorithm, whenever new obstacles are identified. A modified version of D~* algorithm is presented in this paper where cost re-computation is done based on certain criterion. By reducing the number of times cost re-computation occurs, Modified D~* aims to produce shortest path similar to D~* algorithm with less memory requirements and execution time. This paper also brings out the implementation of A~*, D~* and Modified D~* algorithms with NXT LEGO Mindstorms kit and their evaluation in real time scenario. Comparison of the above algorithms is elicited.
机译:路径规划算法在自动导航器中是必不可少的。虽然Rover可能没有关于环境的先前信息,但路径规划算法必须足够强大以导航到目标。 a〜*和d〜*是基于网格的路径规划算法,其能够在最短路径中实现目标。每当识别新障碍物时,成本计算在〜*算法中固定在〜*算法中,而重新计算。本文提出了一种修改的D〜*算法,其中基于某些标准完成成本重新计算。通过减少成本重新计算的次数,修改的D〜*旨在产生类似于D〜*算法的最短路径,内存要求较少和执行时间。本文还提出了具有NXT Lego Mindstorms套件的A〜*,D〜*和修改的D〜*算法的实现及其在实时方案中的评估。引发了上述算法的比较。

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