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Platform simulation based Unmanned Aircraft Systems design

机译:基于平台仿真的无人机系统设计

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Unmanned Aircraft Systems (UAS) know a tremendous interest in many fields thanks to their wide range of applications. UAS are complex “system of systems” because, in addition to stringent safety and embedded constraints, they incorporate heterogeneous interacting sub-systems. Adequate development approaches and tools have to be provided to deal with this complexity. A literature review concerning this perspective shows a lack because current UAS simulation tools focus on limited or isolated development application. We propose a system-level simulation platform for the development of UAS. The proposed platform supports a component-based design for the UAS where each component is developed using a based-model methodology. A network-oriented architecture and object-oriented conception was adopted to design the platform. This allows the latter to be modular, flexible and integrate many UAS components simultaneously. A Controller Area Network (CAN) data bus is integrated to the platform. It will permit a “smooth” transition from the simulation phase to experimentation phase. To accelerate the platform design, a COTS flight simulator is integrated. This latter implements the dynamic, graphic and environmental model of the aircraft.
机译:由于他们的广泛应用,无人驾驶飞机系统(UAS)了解许多领域的巨大兴趣。 UAS是复杂的“系统系统”,因为除了严格的安全和嵌入约束之外,它们还包含异构的交互子系统。必须提供足够的开发方法和工具来处理这种复杂性。关于此透视的文献综述显示了缺乏,因为当前的UAS模拟工具专注于有限或隔离的开发应用。我们提出了一个用于UA的开发的系统级仿真平台。该建议的平台支持用于UA的基于组件的设计,其中每个组件都是使用基于基于模型方法开发的。采用了一种面向网络的架构和面向对象的构思来设计平台。这允许后者是模块化的,灵活的,并同时集成许多UAS组件。控制器区域网络(CAN)数据总线集成到平台。它将允许从模拟阶段到实验阶段的“平滑”过渡。为了加速平台设计,集成了COTS飞行模拟器。后者实现了飞机的动态,图形和环境模型。

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