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View-Invariant Method for Calculating 2D Optical Strain

机译:视图 - 计算2D光学应变的不变方法

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Two-dimensional optical strain maps have been shown to be a useful feature that describes a bio-mechanical property of facial skin tissue during the non-rigid motion that occurs during facial expressions. In this paper, we propose a method for accurately estimating and modeling the three-dimensional strain impacted onto the face and demonstrate its robustness at different depth resolutions and views. Experimental results are given for a publically available dataset that contains high depth resolutions of facial expressions, as well as a new dataset collected using the Microsoft Kinect synchronized with two HD webcams.
机译:二维光学应变图已被证明是一种有用的特征,其描述了在面部表情期间发生的非刚性运动期间面部皮肤组织的生物力学性能。在本文中,我们提出了一种用于精确估计和建模撞击脸部的三维应变的方法,并在不同深度分辨率和视图中展示其鲁棒性。实验结果对于包含高深度分辨率的面部表情分辨率以及使用与两个高清网络摄像头同步的Microsoft Kinect收集的新数据集。

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