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Prototyping Use as a Software Requirements Elicitation Technique: A Case Study

机译:原型用途作为软件要求引发技术:一个案例研究

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Prototyping is an agile software development methodology. It has also been proposed as a technique to obtain the software requirements from the stakeholders. However, there are few publications proposing a prescriptive guide and show its use in practice. This article presents a report of a case in which the prototype technique was used to elicit requirements of a software system in the university academic context. For this, authors propose a procedure to apply and they carry out elicitation sessions with two stakeholders who have different familiarity with the domain. The results show that the technique is effective in achieving a high coverage of the requirements and that it seems to perform better with stakeholders who have more familiarity with the domain. Although the results do not have statistical power, the case yields trends that can help development teams adopt this technique to produce the requirements in certain cases.
机译:原型设计是一个敏捷的软件开发方法。还提出了从利益相关者获得软件要求的技术。但是,少数出版物提出了规范导向,并显示了其在实践中的使用。本文提出了一份报告,其中原型技术用于引出大学学术背景下的软件系统的要求。为此,作者提出了一个申请程序,他们开展了与两个利益攸关方进行了不同熟悉域的利益攸关方。结果表明,该技术可有效地实现了对要求的高覆盖范围,并且似乎与具有更熟悉域的利益相关者更好地表现更好。虽然结果没有统计权力,但案例产生了可以帮助开发团队采用这种技术在某些情况下生产要求的趋势。

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