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Simulated Environments in Architecture Education. Improving the Student Motivation

机译:建筑教育中的模拟环境。提高学生动机

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The increasing graphic quality and ease of use of the current generation of videogame technology compels educators to rethink how architecture students learn. This paper presents the results of an educational experience with architecture students that explored the suitability of virtual environments as an educational tool. Students explored the simulated environment of an architectural proposal and filled a survey asking whether the experience had made them reason about some fundamental qualities of space. The results revealed that the virtual environment was capable of making students reflect on the functional, formal or material qualities of architectural spaces, suggesting a new education avenue using gamification or serious games strategies.
机译:目前电视游戏技术的越来越高的图形质量和易用性强迫教育者重新思考建筑学习的学习方式。本文介绍了建筑学生教育经验的结果,该学生探讨了虚拟环境作为教育工具的适用性。学生探索了建筑提案的模拟环境,并填写了一项调查,询问经验是否使他们有理由存在一些基本的空间品质。结果表明,虚拟环境能够让学生反思建筑空间的功能,正式或物质品质,建议使用赌博或严重游戏策略的新教育大道。

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