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A Bottom-Up Search Algorithm for Dynamic Reformation of Agent Coalitions under Coalition Size Constraints

机译:联盟规模约束下的代理联盟动态改革的自下而上的搜索算法

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We consider the problem of dynamic coalition formation among a set of agents where the value function of the agents is constrained by the size of a coalition - larger coalitions are able to get higher value but only up to a certain fixed coalition size, denoted by n_(max). The objective of the coalition formation problem is to determine a partition of the agent set that gives the highest utility to the agents. This problem is non-trivial as the set of partitions that needs to be explored grows exponentially with the number of agents and an exhaustive search in the space of partitions makes the problem intractable. To address this problem, we first provide a formal framework to model the coalition formation problem using a coalition structure graph (CSG). We then propose a branch and bound-based algorithm called bottomUpCSGSearch that searches for the optimal partitions or coalition structures among the nodes of CSG while pruning nodes that are not going to lead to the optimal coalition structure. We have provided analytical results related to the completeness, anytime-nature and time complexity of our algorithm. We have also verified the performance of our algorithm for a dynamic reformation problem where a set of physical e-puck robots starting from arbitrary positions form sub-teams that maximize their utility. Our experimental results show that our proposed algorithm performs better in terms of number of nodes generated and the time required to find the optimal coalition structure or partition than existing CSG-search algorithms.
机译:我们考虑一组代理中的动态联盟形成问题,其中代理商的价值函数受联盟的规模约束 - 较大的联盟能够获得更高的价值,但只能达到某种固定的联盟大小,由N_表示(最大限度)。联盟形成问题的目的是确定给代理商提供最高效用的代理集的分区。此问题是非琐碎的,因为需要探索的分区集,以代理的数量呈指数级,并且分区空间中的详尽搜索使得问题难以解返。为了解决这个问题,我们首先提供了一种使用联盟结构图(CSG)建模联盟形成问题的正式框架。然后,我们提出了一种称为BottomPupCSGSearch的分支和绑定的算法,该算法在CSG的节点中搜索CSG节点之间的最佳分区或联盟结构,同时修剪不导致最佳联盟结构的节点。我们已经提供了与我们算法的完整性,随时性质和时间复杂性相关的分析结果。我们还验证了我们对动态改革问题的算法的性能,其中一组物理电子普克机器人从任意职位开始,形成最大化其实用程序的子团队。我们的实验结果表明,我们所提出的算法在所生成的节点数量方面表现更好,并且找到比现有的CSG-Search算法的最佳联盟结构或分区所需的时间。

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