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Spectral Vector Error Diffusion - Promising Road or Dead End?

机译:光谱矢量误差扩散 - 有前途的道路或死胡同?

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The interest for spectral color reproduction has increased with the growing field of multispectral imaging and the increasing use of multi-colorant printing systems. Spectral color reproduction, i.e. aiming at reproducing the spectral reflectance of an original, first requires a colorant separation for a multi-colorant printing system, followed by halftoning of each the color channels. Spectral vector error diffusion, s VED, has previously been introduced as a tempting alternative for spectral color reproduction, since the method combines the colorant separation and the halftoning in a single step. Only the spectral properties of the Neugebauer primaries are needed as input, and there is no need to invert a complex printer model for the colorant separation. Previously, spectral vector error diffusion has been positively evaluated for simulated prints, assuming a perfect printer and no dot gain. In this study, we evaluate the performance of sVED in practice, for real prints. Spectral vector error diffusion has been used to reproduce 1000 spectral targets, all within the spectral gamut of the printing system. The resulting color patches have been printed in various print resolutions, using a 10-colorant inkjet printing system. The experimental results reveal a remarkably large difference between the reproduction errors for the printed samples compared to the simulated spectra from the digital halftones. The results show a strong relation between the print resolution and the magnitude of the reproduction error, with lower resolutions giving smaller errors, due to the effect of dot gain in the printing process. The experimental results imply that in its current form, without compensation for physical and optical dot gain, spectral vector error diffusion produces unacceptable spectral and colorimetric reproduction errors, for any print resolutions used in practice. The results further show that the sVED method in many cases produces color patches that appear noisy and visually unpleasant. By replacing the spectral RMS difference with the AE_(94) color difference as criterion in the sVED algorithm, the graininess as well as the resulting color difference was decreased. However, the improvements in colorimetric performance and more visually pleasant reproductions, comes at the cost of an increase in spectral reproduction errors.
机译:利用多光谱成像的越来越多的多色剂印刷系统的越来越多的频谱复制兴趣增加。光谱颜色再现,即旨在再现原件的光谱反射率,首先需要一种多色剂印刷系统的着色剂分离,然后进行每个颜色通道的半色调。先前已经引入了光谱矢量误差扩散,S VED作为光谱复制的诱惑替代方案,因为该方法在单个步骤中结合着色剂分离和半色调。只需要Neugebau Pularies的光谱属性作为输入,并且不需要反转复杂的打印机模型以用于着色剂分离。以前,假设完美的打印机和没有点增益,已经对模拟的印刷进行了肯定地评估了光谱矢量误差扩散。在这项研究中,我们评估了实践中Sved的性能,用于真正的印刷品。谱矢量误差扩散已被用于再现1000个光谱靶,全部在打印系统的光谱间隙内。使用10色剂喷墨打印系统,在各种印刷分辨率中印刷所得到的颜色贴片。实验结果揭示了与来自数字半色调的模拟光谱相比的印刷样品的再现误差之间的显着大的差异。结果显示了打印分辨率与再现误差的大小之间的强烈关系,具有较低的分辨率,其误差是由于点收入在印刷过程中的效果。实验结果意味着,在其目前的形式中,没有对物理和光点增益的补偿,光谱矢量误差扩散产生不可接受的光谱和比色再现误差,用于实践中使用的任何打印分辨率。结果进一步表明,许多情况下的Sve方法产生显得嘈杂和视觉令人不愉快的颜色斑块。通过用AE_(94)颜色差异作为SVE算法中的标准来替换光谱差差,粒度以及所得到的色差降低。然而,比色性能和更具视觉愉快的复制的改进以增加光谱再现误差的成本。

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