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Implement of Robot Arm Body Feeling Interaction System Based on the Kinect Skeletal Information

机译:基于Kinect骨架信息的机器人臂体感觉交互系统的实施

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This paper presents a novel method to control a robot arm based on the human skeletal information. First, the depth data is obtained by using a Kinect device. Skeletal tracking technology is used to deal with the depth data to match the various parts of the body and the 3D coordinates of each joint of the body are established. Then, the 3D coordinates are proposed to calculate the rotation angle of the human waist, shoulder, elbow and wrist joints. These four joints of the body are one-to-one correspondence with the four joints of 4-DOF robot arm. Finally, a transformation is conducted to map the calculation results into control commands, and the control commands are sent to the controller of robot arm by serial ports to achieve body feeling interaction. The experimental results show that the method can effectively control the robot arm to rotate and grab objects.
机译:本文提出了一种基于人体骨架信息控制机器人臂的新方法。首先,通过使用Kinect设备获得深度数据。骨骼跟踪技术用于处理深度数据以匹配身体的各个部位,并且建立了每个接头的每个接合的3D坐标。然后,提出了3D坐标来计算人腰部,肩部,肘部和手腕接头的旋转角度。身体的这四个关节与4-DOF机器人手臂的四个关节一体对应。最后,进行转换以将计算结果映射到控制命令中,并且通过串行端口将控制命令发送到机器人手臂的控制器以实现身体感觉交互。实验结果表明,该方法可以有效地控制机器人臂旋转和抓住物体。

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