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Evaluating Playability on Haptic User Interface for Mobile Gaming

机译:评估移动游戏触觉用户界面的可玩性

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There have been escalating research interests on areas relating to haptic modality in recent years, speedily to wards mobile devices. However, there seems to be librated studies in determining the relation between haptic user interfaces and its influence on the playability of mobile games. This paper aims to measure play ability of mobile games by comparing two different types of haptic interfaces, namely ha rd and soft keypad, for mobile gaming. The results show that the participants (N=12) scored highest in using a soft keypad (mean = 591.92, SD = 322.57) as compared to p laying games using a hard keypad mean - 471, SD = 359.29). However, this paper highlights that the majority of users p refer using the hard keypad method in virtue of greater player experience with regards to game play.
机译:近年来,近年来迅速升级与触觉方式有关的研究兴趣,迅速绕过移动设备。然而,在确定触觉用户界面之间的关系及其对移动游戏可玩性的影响方面似乎有简单的研究。本文旨在通过比较两种不同类型的触觉界面,即HA RD和软键盘来测量移动游戏的播放能力,即移动游戏。结果表明,与使用硬盘键盘的P铺设游戏相比,参与者(n = 12)在使用软键盘(平均值= 591.92,SD = 322.57)相比,使用硬盘键盘平均值 - 471,SD = 359.29)。然而,本文突出显示大多数用户P参考使用硬盘键盘方法,以便更大的玩家经验。

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