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DART: A Particle-Based Method for Generating Easy-To-Follow Directions

机译:Dart:一种基于粒子的方法,用于产生易于遵循的方向

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Despite evidence that human wayfinders consider directions involving landmarks or topological descriptions easier to follow, the majority of commerical direction-planning services and GPS navigation units plan routes based on metrically or temporally shortest paths, ignoring this potentially valuable information. We propose a method for generating directions that maximizes the probability of a human arriving at the correct destination, taking into account a model of their ability to follow topological, metrical, and landmark-based directions. We discuss optimization techniques for employing these models and present a method, DART, for extracting model-improved sets of directions in a tractable amount of time. DART employs particle simulation techniques to maximize the probability that the modeled wayfinder will successfully reach their destination. Our synthetic evaluation shows that DART produces improvements in arrival rates over existing methods and illustrates how DART's directions reflect properties of the wayfinder model.
机译:尽管有证据表明,人类的途径考虑涉及地标或拓扑描述的方向,但大多数商业方向规划服务和GPS导航单位计划路线基于特征或时间最短路径,忽略了这一潜在的有价值的信息。我们提出了一种生成方向的方法,以考虑到它们遵循拓扑,度量和地标的方向的能力的模型来实现最大限度地到达正确目的地的概率。我们讨论用于采用这些模型的优化技术,并呈现一种方法,DART,用于在传播的时间内提取模型改进的方向集。 DART采用粒子仿真技术,以最大限度地提高所建模的WIDFINDER将成功到达目的地的概率。我们的合成评估表明,DART在现有方法上产生了到达速率的改进,并说明了飞镖的方向如何反映WIDFINDED模型的属性。

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