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On Supporting Collaborative Haptic Interactions with Physically-Based 3D Deformations

机译:支持与物理基于3D变形的协同触觉相互作用

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Haptic-enabled collaborative systems have long been limited to 3D rigid models only, primarily due to slow force calculations, long-time deformable simulations and large communication loads. In this paper, we propose a novel system to support real-time sharing of haptic feedbacks and deformable simulations of physically-based 3D models in a distributed virtual environment. Particularly, adopting a spectral method, we can effectively complete force calculation and deformable simulation based on user manipulations so as to achieve real-time streaming with low network loads. In addition, we explain how our system works under two different collaborative network architectures, and analyze them separately. The experimental results confirm the validity of our approach and prove its effectiveness. Our research has a wide range of applications in such fields as education (e.g., distributed, virtual class rooms) and entertainment (e.g., gaming).
机译:支持触觉的协作系统仅限于仅限于3D刚性模型,主要是由于慢速计算,长时间可变形模拟和大的通信负载。在本文中,我们提出了一种新颖的系统,以支持分布式虚拟环境中基于物理基于3D模型的触觉反馈和可变形模拟的实时共享。特别是,采用光谱法,我们可以基于用户操纵有效地完成力计算和可变形模拟,以实现具有低网络负载的实时流。此外,我们解释了我们的系统如何在两个不同的协作网络架构下工作,并分别分析它们。实验结果证实了我们方法的有效性并证明了其有效性。我们的研究在这些领域拥有广泛的应用程序(例如,分布式,虚拟课堂)和娱乐(例如,游戏)。

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