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Development of a Virtual Reality Environment (VRE) for Intuitive Drone Operations

机译:用于直观的无人机操作的虚拟现实环境(VRE)的开发

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Recent advances in Small Unmanned Aerial Systems (SUAS) or drone technologies has resulted in their widespread use in a number of civilian applications, such as aerial imaging, infrastructure inspection, precision agriculture, among others. While this technology is accessible for everyone, it still requires a highly skilled operator to be able to successfully operate these drones in a safe and efficient manner. At the same time, developments in Virtual/Augmented Reality (V/AR) technologies present opportunities for combining the two into novel applications and use cases by providing an intuitive interface for interacting with the drones - opening up possibilities for safe and effective use of drones by relatively untrained operators. This effort addresses the development and implementation of an interface that provides an operator wearing an Oculus Rift virtual reality headset interfaced with a Leap Motion controller the ability to control drones in a virtual reality environment and translate the commands to a physical implementation, in a motion capture volume. This includes actions such as selecting drones, take-off and landing, and commanding the drones to fly a pre-defined flight pattern. DroneKit-Python was used to communicate commands to drones while OptiTrack motion capture cameras and the NatNet SDK (both provided by Naturalpoint Inc.) combine to provide the precise physical location of each drone in an indoor laboratory setting. Unreal Engine 4 was used as the development platform to create the virtual scene the operator resides in. A QAV250 quadcopter from Lumenier Labs was used as the UAS platform, with a Pixhawk flight controller, interfaced with a Raspberry Pi 3 Single Board Computer (SBC) as the companion computer. In this effort, the virtual environment was created and successfully integrated with the motion capture system. In addition, the QAV 250 quadcopter was successfully controlled through the operator interface in the VR environment and take-offs and flights along pre-defined flight paths (triangles) were successfully achieved. Further tests are planned to increase user interaction and achieve more complex flight paths.
机译:在小型无人机系统(SUAS)或无人机技术的最新进展已导致其在许多民用领域,如航空影像,基础设施检查,精准农业,以及其他广泛使用。虽然这种技术是每个人都可以访问,但仍需要一个高度熟练的操作人员能够在一个安全和有效的方式成功地运行这些无人机。与此同时,发展在虚拟/增强现实(V / AR)技术通过用于与所述无人驾驶飞机相互作用提供直观的接口两成新的应用和用例相结合提供了机会 - 用于安全和有效使用无人驾驶飞机的开放可能性通过比较未经培训的操作员。这项工作地址的制定和实施,提供了一个操作员穿着带有Leap Motion控制器接口的能力,以控制无人驾驶飞机在虚拟现实环境中的Oculus Rift以虚拟现实耳机和命令转换为物理实现的接口,在运动捕捉体积。这包括诸如选择无人驾驶飞机的操作,起飞和着陆,并且命令所述无人驾驶飞机飞预先定义的飞行模式。 DroneKit的Python被用于将命令传达给雄蜂而OptiTrack动作捕捉摄像机和NatNet SDK(由NaturalPoint公司公司都提供)相结合,以提供在室内实验室设置每个无人驾驶飞机的精确物理位置。虚幻引擎4作为开发平台来创建虚拟场景中的运营商,是从Lumenier实验室。一个QAV250四轴飞行器被用作UAS平台,具有Pixhawk飞行控制器,具有树莓派3单板计算机(SBC)接口作为同伴计算机。在这一努力中,虚拟环境的创建,并与运动捕捉系统成功集成。此外,QAV 250四轴成功通过操作员界面在虚拟现实环境控制和起飞和沿着预先定义的航迹(三角形)航班被成功地实现。进一步的试验计划,以增加用户的交互,实现更复杂的飞行路径。

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