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Aggregate dynamics for dense crowd simulation

机译:聚集人群模拟的聚合动态

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Large dense crowds show aggregate behavior with reduced individual freedom of movement. We present a novel, scalable approach for simulating such crowds, using a dual representation both as discrete agents and as a single continuous system. In the continuous setting, we introduce a novel variational constraint called unilateral incompressibility, to model the large-scale behavior of the crowd, and accelerate inter-agent collision avoidance in dense scenarios. This approach makes it possible to simulate very large, dense crowds composed of up to a hundred thousand agents at near-interactive rates on desktop computers.
机译:大密度的人群显示出具有减少个人运动自由的总行为。我们介绍了一种新颖,可扩展的方法,用于模拟这些人群,使用双表示作为离散代理和作为单个连续系统。在连续设置中,我们介绍了一种名为单侧不可压缩性的新型变分限制,以模拟人群的大规模行为,并在密集的情景下加速Accor-Acclis碰撞避免。这种方法使得可以模拟非常大,密集的人群,由桌面计算机上的近乎交互式速率组成的非常大的,密集的人群。

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